![]() While quests will tantalize and intrigue as to how the next chapter will turn, the process of getting there can be mind-numbing. The time spent on Cloudpunk‘s outstanding world-building does itself a ton of favors, but it is a shame how unbearably boring the progress of the story can feel. Quests range from giving rich clientele rides while they demean Rania from their self-imposed standards to delivering a man’s religious possessions back to his chapter because a blood transfusion has changed his blood type, thus becoming tainted and making him one of the “Forbidden.” These stories show Nivalis’ malignant and corrupting path that devastated the city through war and prejudice, where androids seek to become more than the pieces of metal that they were told they would be, and where humans want to know if there’s a place still for them in the ever growing fate of a crippling system. While Rania is dropping off the main packages from Cloudpunk HQ, the inhabitants of Nivalis will also request a helping hand when possible. In regards to exploration and walking-simulator titles, Cloudpunk stands tall as one of the more impressive worlds to explore, which is largely in part to all the fine details put in its main story, as well as its various side quests. This civil war is beautifully painted with a voxel art style that gives a simplistic, Minecraft-like look that’s easy on the eyes but still booms with fascinating detail. With each district, you can see a distinct overtone of classism that runs rampant in Nivalis: the seedy underbellies are populated with merchants selling cheap food and snacks to try to make a living, while the higher class districts carry expensive dishes with thousand credit dresses and purses to purchase. Nivalis is packed with sprawling skyscrapers claustrophobically jammed together, the highways that connect each district are crammed with drivers, and the acrophobia-indusing streets are filled with residents and vendor shops. ![]() When Cloudpunk states that Nivalis is a sprawling city, they aren’t kidding: the city feels huge. Set to work her first shift, Renia drove into the night, unknown to the adventure and adversity she would dig up within the grime of her new home. Cloudpunk only provided two rules for its workers: don’t miss a delivery, and don’t ask what’s in the package. While Nivalis was a sprawling city in terms of height and distance, no task was too small for the drivers. Cloudpunk relished in fast deliveries for whomever paid, be it 3D-Printed Hearts to hospitals or illegal pizzas to rich CEOs. Rania left her home area in the Eastern Peninsula on less than appreciable conditions, where she took in a dingy apartment in Nivalis’ lower levels and a job delivering packages for the “semi-legal” delivery company, Cloudpunk. The sprawling city of Nivalis, with buildings that climb over the clouds and settle over the ocean, welcomed its newest resident, Rania. But the indie scene has always had its ear to the ground for this style, and developer Ion Lands have taken their previous experience in exploration games and released their own love letter to the bustling colors and dystopian lifestyle into the unknown night sky with Cloudpunk. Genres like Neon-Noir and Cyberpunk have visually stimulated this love letter to a fever pitch, with AAA titles like Cyberpunk 2077 bringing novel attention to the masses. A Sprawling City in Need of Better Infrastructureįuturistic skylines soaked in neon and dressed in bright lights: the tantalizing looks into what could be the future of our world have been a crowd favorite of gamers for many years.
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